getting diagram of initial state
getting diagram of goal state
Expanding nodes at depth 0
Expanding state 0
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 1
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 1
successfully verified the action of new state 1 with the path: The action `grasp(left_hand, shot1)` is valid as all preconditions are met: Shot1 was on the table, and the left hand was empty. The effects of the action are correctly reflected in the current state, where Shot1 is held by the left hand. The visualization accurately represents the current state, and all objects from the initial state are present. This action is a necessary step towards achieving the goal state.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 2
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 2
successfully verified the action of new state 2 with the path: The last action `grasp(left_hand, shaker_1)` is valid because all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The action is logical for progressing towards the goal state, and the current state's natural language description and visualization are accurate and consistent with the sequence of actions taken.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Number of valid nodes at depth 1 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 1
Expanding state 1
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 3
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 3
successfully verified the action of new state 3 with the path: The last action `fill-shot(shot1, ingredient1, left_hand, right_hand, dispenser1)` is valid because all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The action is logical for achieving the goal state, as it progresses towards mixing the ingredients. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 4
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 4
successfully verified the action of new state 4 with the path: The last action `fill-shot(shot1, ingredient2, left_hand, right_hand, dispenser2)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the actions taken.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 2
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 5
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is holding the wrong object (shaker instead of shot_1).
Reached maximum attempts without a fully valid diagram.
Child state 5 is invalid: Left hand is holding the wrong object (shaker instead of shot_1).
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 6
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 6
successfully verified the action of new state 6 with the path: The action `leave(left_hand, shaker_1)` is valid because the precondition (left hand holding shaker_1) is satisfied in the parent state, and the effects (shaker_1 on the table, left hand empty) are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 7
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 7
successfully verified the action of new state 7 with the path: The last action `fill-shot(shaker_1, ingredient1, left_hand, right_hand, dispenser_1)` is valid as all preconditions are satisfied in the parent state, and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate and consistent with the actions taken.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Number of valid nodes at depth 2 (4) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 2
Expanding state 3
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 8
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 8
successfully verified the action of new state 8 with the path: The last action `pour-shot-to-clean-shaker` is valid as all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description and visualization of the current state are accurate, with all objects from the initial state present and correctly depicted.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 9
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 9
successfully verified the action of new state 9 with the path: The last action `grasp(right_hand, shot2)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate, with all objects from the initial state present and correctly depicted.
attempt number 4 for getting child states (temp = 1.1)
created the 3th child state (temp = 1.1)
Getting diagram of state 10
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 10
successfully verified the action of new state 10 with the path: The last action `leave(left_hand, shot1)` is valid as it satisfies all preconditions and correctly updates the effects. The current state's natural language description, diagram encoding, and visualization are accurate and consistent with the actions taken. All objects from the initial state are present, and their statuses are correctly visualized.
Expanding state 4
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 11
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 11
successfully verified the action of new state 11 with the path: The last action `pour-shot-to-clean-shaker` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The current state's description and visualization accurately reflect the sequence of actions taken, and all objects from the initial state are present and correctly depicted.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 12
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 12
successfully verified the action of new state 12 with the path: The action `leave(left_hand, shot1)` is valid because the precondition (the left hand holding shot1) is satisfied in the parent state. The effects of the action are correctly reflected in the current state, with shot1 on the table and the left hand empty. The natural language description, diagram encoding, and visualization of the current state are consistent and accurate. The action sets up the state for further progress towards the goal, even though it doesn't directly achieve the goal itself.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 6
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 13
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 13
successfully verified the action of new state 13 with the path: The action `(grasp(left_hand, shot_1))` is valid because all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The action is logical for achieving the goal state, as it allows manipulation of shot_1. The natural language description and visualization of the current state are accurate and consistent with the actions taken.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 14
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot_1, violating the precondition for fill-shot.
Reached maximum attempts without a fully valid diagram.
Child state 14 is invalid: Left hand is not holding shot_1, violating the precondition for fill-shot.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 7
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 15
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 15
successfully verified the action of new state 15 with the path: The last action `grasp(right_hand, shot_3)` is valid because it satisfies all preconditions: shot_3 was on the table, and the right hand was empty. The effects are correctly reflected in the current state, where shot_3 is held by the right hand. The current state's natural language description, diagram encoding, and visualization are all accurate and consistent with the sequence of actions taken. Although the action does not directly achieve the goal, it does not hinder progress towards it.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 16
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 16
successfully verified the action of new state 16 with the path: The last action `grasp(right_hand, shot_1)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are consistent and accurate with respect to the sequence of actions taken. The action does not hinder progress towards the goal state.
attempt number 4 for getting child states (temp = 1.1)
created the 3th child state (temp = 1.1)
Getting diagram of state 17
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Precondition violation: shaker_1 is not on the table.
Reached maximum attempts without a fully valid diagram.
Child state 17 is invalid: Precondition violation: shaker_1 is not on the table.
Number of valid nodes at depth 3 (8) exceeds beam width (4) -> ranking...
Expanding nodes at depth 3
Expanding state 8
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 18
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 18
successfully verified the action of new state 18 with the path: The last action `grasp(right_hand, shot2)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are consistent and accurate with respect to the actions taken. The action logically progresses towards the goal state.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 19
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 19 is invalid: 
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 20
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for filling it with ingredient2.
Reached maximum attempts without a fully valid diagram.
Child state 20 is invalid: Shot1 is not clean, violating the precondition for filling it with ingredient2.
Expanding state 11
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 21
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 21
successfully verified the action of new state 21 with the path: The last action `leave(left_hand, shot1)` is valid because the precondition (left hand holding shot1) is satisfied, and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate, with all objects from the initial state present. The action logically progresses towards the goal state by freeing the left hand for further actions.
attempt number 2 for getting child states (temp = 0.5)
created the 2th child state (temp = 0.5)
Getting diagram of state 22
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 22
successfully verified the action of new state 22 with the path: The last action `grasp(right_hand, shot2)` is valid because all preconditions are met in the parent state, and the effects are correctly updated in the current state. The action is logical for progressing towards the goal state, and the natural language and diagram encoding descriptions are accurate. The visualization correctly represents the current state with all objects from the initial state present.
attempt number 3 for getting child states (temp = 0.8)
created the 3th child state (temp = 0.8)
Getting diagram of state 23
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for filling.
Reached maximum attempts without a fully valid diagram.
Child state 23 is invalid: Shot1 is not clean, violating the precondition for filling.
attempt number 4 for getting child states (temp = 1.1)
created the 3th child state (temp = 1.1)
Getting diagram of state 24
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 24
successfully verified the action of new state 24 with the path: The last action `clean-shot(shot1, ingredient2, left_hand, right_hand)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken. The action logically progresses toward achieving the goal state.
Expanding state 9
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 25
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating the precondition for the action.
Reached maximum attempts without a fully valid diagram.
Child state 25 is invalid: Left hand is not empty, violating the precondition for the action.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 26
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 26
successfully verified the action of new state 26 with the path: The last action `(leave(left_hand, shot1))` is valid because the precondition (left hand holding shot1) is satisfied in the parent state. The effects of the action are correctly reflected in the current state, where shot1 is on the table and the left hand is empty. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken. The action logically progresses towards the goal state by freeing the left hand for further actions.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 27
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating the precondition for the action.
Reached maximum attempts without a fully valid diagram.
Child state 27 is invalid: Left hand is not empty, violating the precondition for the action.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 10
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 28
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 28
successfully verified the action of new state 28 with the path: The last action `grasp(left_hand, shot2)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly reflected in the current state. The natural language description and visualization accurately represent the current state, and the action is a logical step towards achieving the goal state.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 29
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 29
successfully verified the action of new state 29 with the path: The action `grasp(left_hand, shot1)` is valid because all preconditions are met: Shot1 is on the table, and the left hand is empty. The effects of the action are correctly updated in the current state, with Shot1 being held by the left hand. The natural language description, diagram encoding, and visualization of the current state are consistent with the actions taken. The action is logical for progressing towards the goal state.
Number of valid nodes at depth 4 (7) exceeds beam width (4) -> ranking...
Expanding nodes at depth 4
Expanding state 26
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 30
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 30
successfully verified the action of new state 30 with the path: The last action `fill-shot(shot2, ingredient2, right_hand, left_hand, dispenser2)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The current state's description and visualization accurately represent the sequence of actions taken, and all objects from the initial state are present and correctly visualized.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 31
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 31
successfully verified the action of new state 31 with the path: The action `grasp(left_hand, shaker1)` is valid because all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 4 for getting child states (temp = 1.1)
created the 3th child state (temp = 1.1)
Getting diagram of state 32
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 32
successfully verified the action of new state 32 with the path: The last action `fill-shot(shot2, ingredient1, right_hand, left_hand, dispenser1)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken. The action logically progresses towards achieving the goal state.
Expanding state 28
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 33
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 33
successfully verified the action of new state 33 with the path: The last action is valid as all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description and visualization of the current state are accurate. However, the current state is not closer to the goal state because the ingredients are not yet mixed into cocktails, but this does not invalidate the action itself.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 34
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 34
successfully verified the action of new state 34 with the path: The last action `leave(left_hand, shot2)` is valid because the precondition (left hand holding shot2) is satisfied, and the effects (shot2 on the table, left hand empty) are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are consistent and accurate. All objects from the initial state are present in the current state's visualization.
attempt number 4 for getting child states (temp = 1.1)
created the 3th child state (temp = 1.1)
Getting diagram of state 35
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 35
State 35 failed the action path verification test: The last action `pour-shot-to-clean-shaker(shot1, ingredient1, shaker1, left_hand, l0, l1)` is invalid because the precondition that `shot1` is held by the left hand is not satisfied. The current state's natural language description and visualization incorrectly state that `shot1` is held by the left hand, whereas it should be on the table.
Expanding state 29
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 36
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 36
successfully verified the action of new state 36 with the path: The last action `pour-shot-to-clean-shaker` is valid as all preconditions are met, and the effects are correctly updated in the current state. The natural language description and visualization accurately reflect the sequence of actions taken, and all objects from the initial state are present in the current state's visualization.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 37
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 37
successfully verified the action of new state 37 with the path: The last action `leave(left_hand, shot1)` is valid as it satisfies the precondition of the hand holding the container and correctly updates the state by placing shot1 on the table and emptying the left hand. The current state's natural language description and visualization are accurate and consistent with the sequence of actions taken. However, the action does not directly progress towards achieving the goal state of creating the cocktails, but it does not violate any constraints.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 18
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 38
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition for fill-shot action.
Reached maximum attempts without a fully valid diagram.
Child state 38 is invalid: Left hand is not empty, violating precondition for fill-shot action.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 39
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 39
successfully verified the action of new state 39 with the path: The last action `leave(left_hand, shot1)` is valid because the precondition (left hand holding shot1) is satisfied, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are consistent and accurate with respect to the sequence of actions taken. All objects from the initial state are present in the current state's visualization.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 40
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 40
State 40 failed the action path verification test: The last action `fill-shot(shot2, ingredient2, right_hand, left_hand, dispenser2)` is invalid because the precondition that the left hand must be empty is not satisfied. The current state's natural language description and visualization are otherwise accurate, but the action itself is not valid due to this precondition violation.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 41
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating the precondition for grasping shot3.
Reached maximum attempts without a fully valid diagram.
Child state 41 is invalid: Left hand is not empty, violating the precondition for grasping shot3.
Number of valid nodes at depth 5 (8) exceeds beam width (4) -> ranking...
Expanding nodes at depth 5
Expanding state 36
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 42
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 42
successfully verified the action of new state 42 with the path: The last action `grasp(right_hand, shot2)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization accurately represent the state after the sequence of actions. All objects from the initial state are present, and their statuses are correctly visualized.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 43
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for filling it with ingredient2.
Reached maximum attempts without a fully valid diagram.
Child state 43 is invalid: Shot1 is not clean, violating the precondition for filling it with ingredient2.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 44
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 44
successfully verified the action of new state 44 with the path: The last action `clean-shot(shot1, ingredient1, left_hand, right_hand)` is valid as all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description and visualization of the current state are accurate. Although the action doesn't directly progress towards the goal, it doesn't hinder achieving it either.
Expanding state 39
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 45
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 45
successfully verified the action of new state 45 with the path: The last action `fill-shot(shot2, ingredient2, right_hand, left_hand, dispenser2)` is valid as all preconditions are satisfied in the parent state, and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 46
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 46
State 46 failed the action path verification test: The last action `pour-shot-to-used-shaker(shot2, ingredient2, shaker1, right_hand, l1, l2)` is invalid because shot2 does not contain ingredient2, violating the precondition that the shot must contain the ingredient. The current state's description and visualization are accurate, but the action does not logically progress towards the goal state due to the unmet precondition.
Expanding state 30
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 47
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 47
successfully verified the action of new state 47 with the path: The last action `pour-shot-to-clean-shaker(shot2, ingredient2, shaker1, right_hand, l0, l1)` is valid because all preconditions are met, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken. The action logically progresses towards achieving the goal state by preparing the shaker for mixing the ingredients.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 48
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot1, violating a precondition.
Reached maximum attempts without a fully valid diagram.
Child state 48 is invalid: Left hand is not holding shot1, violating a precondition.
Expanding state 33
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 49
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 49
successfully verified the action of new state 49 with the path: The last action `pour-shot-to-clean-shaker(shot2, ingredient2, shaker1, left_hand, l0, l1)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 50
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 50
successfully verified the action of new state 50 with the path: The last action `grasp(right_hand, shot1)` is valid as it satisfies all preconditions: shot1 was on the table, and the right hand was empty. The effects are correctly reflected in the current state. The action is a logical step towards achieving the goal state, as it allows for further manipulation of shot1. The natural language description, diagram encoding, and visualization of the current state are consistent and accurate.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Number of valid nodes at depth 6 (6) exceeds beam width (4) -> ranking...
Expanding nodes at depth 6
Expanding state 47
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 51
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Precondition violation: left hand is not holding shot1.
Reached maximum attempts without a fully valid diagram.
Child state 51 is invalid: Precondition violation: left hand is not holding shot1.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 52
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 52
successfully verified the action of new state 52 with the path: The last action `grasp(left_hand, shot1)` is valid because all preconditions are met: Shot1 is on the table, and the left hand is empty. The effects of the action are correctly reflected in the current state. The natural language description and visualization of the current state are accurate, and all objects from the initial state are present. The current state is moving towards the goal state by preparing the ingredients for mixing.
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 53
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot1, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 53 is invalid: Left hand is not holding shot1, violating precondition.
Expanding state 49
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 54
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Hand is not holding the shot as required by the action's preconditions.
Reached maximum attempts without a fully valid diagram.
Child state 54 is invalid: Hand is not holding the shot as required by the action's preconditions.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 55
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 55
successfully verified the action of new state 55 with the path: The last action `grasp(left_hand, shot1)` is valid because all preconditions are met: shot1 is on the table, and the left hand is empty. The effects are correctly reflected in the current state, where shot1 is held by the left hand. The action is a logical step towards achieving the goal state, and the natural language description and visualization of the current state are accurate.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 56
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Hand1 is not holding shot1, violating the precondition.
Reached maximum attempts without a fully valid diagram.
Child state 56 is invalid: Hand1 is not holding shot1, violating the precondition.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 50
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 57
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 57
successfully verified the action of new state 57 with the path: The last action `pour-shot-to-clean-shaker(shot1, ingredient1, shaker1, right_hand, l0, l1)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly reflected in the current state. The current state's natural language description and visualization accurately represent the sequence of actions taken from the initial state. All objects are present, and their statuses are correctly visualized.
attempt number 2 for getting child states (temp = 0.5)
created the 2th child state (temp = 0.5)
Getting diagram of state 58
[Attempt 1] Generating diagram encoding
Encoding invalid: The number of statements in the child state is not equal to the current state.
[Attempt 2] Generating diagram encoding
Diagram encoding is valid.
[Attempt 3] Generating diagram code
Successfully generated & tested diagram for state 58
successfully verified the action of new state 58 with the path: The last action `leave(right_hand, shot1)` is valid because the precondition (right hand holding shot1) is satisfied, and the effects (shot1 on the table, right hand empty) are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are consistent with the sequence of actions taken. The action does not hinder progress toward the goal state.
attempt number 3 for getting child states (temp = 0.8)
created the 3th child state (temp = 0.8)
Getting diagram of state 59
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 59
successfully verified the action of new state 59 with the path: The last action `pour-shot-to-clean-shaker` is valid as all preconditions are met, and the effects are correctly updated in the current state. The action logically progresses towards the goal state by preparing the shaker for mixing. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
Expanding state 42
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 60
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition for the action.
Reached maximum attempts without a fully valid diagram.
Child state 60 is invalid: Left hand is not empty, violating precondition for the action.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 61
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 61
successfully verified the action of new state 61 with the path: The last action `leave(left_hand, shot1)` is valid as it satisfies the precondition of the hand holding the container. The effects are correctly updated in the current state. The action is logical as it frees the left hand for further actions, although it does not directly achieve the goal state. The natural language description, diagram encoding, and visualization are all accurate and consistent with the sequence of actions taken.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 62
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 62 is invalid: Left hand is not empty, violating precondition.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 63
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 63
successfully verified the action of new state 63 with the path: The last action `leave(left_hand, shot1)` is valid because the precondition (the left hand holding shot1) is satisfied, and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
Number of valid nodes at depth 7 (7) exceeds beam width (4) -> ranking...
Expanding nodes at depth 7
Expanding state 58
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 64
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 64
successfully verified the action of new state 64 with the path: The last action `pour-shot-to-clean-shaker` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken. The action logically progresses towards achieving the goal state.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 65
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 65
successfully verified the action of new state 65 with the path: The last action `grasp(right_hand, shot1)` is valid because all preconditions are met: shot1 is on the table, and the right hand is empty. The effects of the action are correctly updated in the current state. The natural language and diagram encoding descriptions match the sequence of actions, and the visualization accurately reflects the status of all objects. The action is a logical step towards achieving the goal state.
attempt number 4 for getting child states (temp = 1.1)
created the 3th child state (temp = 1.1)
Getting diagram of state 66
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 66
successfully verified the action of new state 66 with the path: The last action `pour-shot-to-clean-shaker(shot2, ingredient2, shaker1, left_hand, l0, l1)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken. The action logically progresses towards achieving the goal state.
Expanding state 57
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 67
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 67
successfully verified the action of new state 67 with the path: The last action `pour-shot-to-used-shaker(shot2, ingredient2, shaker1, left_hand, l1, l2)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description and visualization of the current state accurately reflect the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 68
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition for cleaning shot1.
Reached maximum attempts without a fully valid diagram.
Child state 68 is invalid: Left hand is not empty, violating precondition for cleaning shot1.
Expanding state 59
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 69
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 69
successfully verified the action of new state 69 with the path: The last action `pour-shot-to-used-shaker(shot1, ingredient1, shaker1, right_hand, l1, l2)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken. The current state is progressing towards the goal state.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 70
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 70
successfully verified the action of new state 70 with the path: The last action `leave(left_hand, shot2)` is valid as the precondition is met (left hand was holding shot2), and the effects are correctly reflected in the current state. The action does not directly contribute to the goal but is a logical step in freeing the left hand for future actions. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
Expanding state 52
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 71
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 71
successfully verified the action of new state 71 with the path: The last action `pour-shot-to-used-shaker(shot1, ingredient1, shaker1, left_hand, l1, l2)` is valid as all preconditions are satisfied, and the effects are correctly updated in the current state. The current state's natural language description, diagram encoding, and visualization are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.5)
created the 2th child state (temp = 0.5)
Getting diagram of state 72
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 72
successfully verified the action of new state 72 with the path: The last action `pour-shot-to-used-shaker(shot1, ingredient1, shaker1, left_hand, l1, l2)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly reflected in the current state. The current state's natural language description, diagram encoding, and visualization are accurate and consistent with the sequence of actions taken. The state is closer to achieving the goal state.
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
created the 3th child state (temp = 1.1)
Getting diagram of state 73
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: The left hand is not holding the shaker, and the shaker does not contain both ingredients.
Reached maximum attempts without a fully valid diagram.
Child state 73 is invalid: The left hand is not holding the shaker, and the shaker does not contain both ingredients.
Number of valid nodes at depth 8 (8) exceeds beam width (4) -> ranking...
Expanding nodes at depth 8
Expanding state 67
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 74
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 74 is invalid: 
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 75
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 75 is invalid: 
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 76
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 76 is invalid: 
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 77
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Hands are not holding the shaker and are not empty, violating preconditions.
Reached maximum attempts without a fully valid diagram.
Child state 77 is invalid: Hands are not holding the shaker and are not empty, violating preconditions.
Expanding state 69
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 78
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Hands are not correctly positioned to perform the shake action.
Reached maximum attempts without a fully valid diagram.
Child state 78 is invalid: Hands are not correctly positioned to perform the shake action.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 79
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 79
successfully verified the action of new state 79 with the path: The last action `leave(left_hand, shot2)` is valid because the precondition (left hand holding shot2) is satisfied in the parent state. The effects of the action are correctly reflected in the current state, with shot2 on the table and the left hand empty. The natural language description, diagram encoding, and visualization of the current state are consistent and accurate. The action does not prevent progress towards the goal state.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 80
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 80 is invalid: 
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 81
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 81 is invalid: 
Expanding state 71
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 82
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding the shaker, violating a precondition.
Reached maximum attempts without a fully valid diagram.
Child state 82 is invalid: Left hand is not holding the shaker, violating a precondition.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 83
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 83
successfully verified the action of new state 83 with the path: The last action `leave(left_hand, shot1)` is valid as it satisfies the precondition of the hand holding the container, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization are consistent with the actions taken. However, the goal state is not yet achieved, but the action itself is logical and consistent with the sequence of actions.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 84
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding the shaker, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 84 is invalid: Left hand is not holding the shaker, violating precondition.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 72
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 85
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding the shaker, violating a precondition.
Reached maximum attempts without a fully valid diagram.
Child state 85 is invalid: Left hand is not holding the shaker, violating a precondition.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 86
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 86
successfully verified the action of new state 86 with the path: The last action `grasp(left_hand, shaker1)` is valid because all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The current state's natural language description and visualization are accurate, with all objects from the initial state present and correctly depicted.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 87
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Hand1 is not holding the shaker, violating a precondition.
Reached maximum attempts without a fully valid diagram.
Child state 87 is invalid: Hand1 is not holding the shaker, violating a precondition.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Number of valid nodes at depth 9 (3) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 9
Expanding state 79
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 88
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not holding the shaker, violating preconditions.
Reached maximum attempts without a fully valid diagram.
Child state 88 is invalid: Right hand is not holding the shaker, violating preconditions.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 89
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 89
successfully verified the action of new state 89 with the path: The last action `(leave(right_hand, shot1))` is valid because all preconditions are satisfied, and the effects are correctly reflected in the current state. The current state's natural language description and visualization are accurate, with all objects from the initial state present and correctly updated according to the sequence of actions taken. The action is logical for progressing towards the goal state.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 90
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not holding the shaker, violating a precondition.
Reached maximum attempts without a fully valid diagram.
Child state 90 is invalid: Right hand is not holding the shaker, violating a precondition.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 83
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 91
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 91 is invalid: 
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 92
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding the shaker, violating the precondition.
Reached maximum attempts without a fully valid diagram.
Child state 92 is invalid: Left hand is not holding the shaker, violating the precondition.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 93
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 93
successfully verified the action of new state 93 with the path: The last action `grasp(left_hand, shaker1)` is valid because all preconditions are met: shaker1 is on the table, and the left hand is empty. The current state's natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken. The action logically prepares for the next step of shaking the shaker to create the cocktails, aligning with the goal state.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 94
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand must be holding the shaker to perform the shake action.
Reached maximum attempts without a fully valid diagram.
Child state 94 is invalid: Left hand must be holding the shaker to perform the shake action.
Expanding state 86
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 95
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 95
successfully verified the action of new state 95 with the path: The last action `shake` is valid because all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description and visualization accurately reflect the state after the sequence of actions. The current state is progressing towards the goal state, making the action logical and valid.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Number of valid nodes at depth 10 (3) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 10
Expanding state 89
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 96
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Hand1 is not holding the shaker, violating a precondition.
Reached maximum attempts without a fully valid diagram.
Child state 96 is invalid: Hand1 is not holding the shaker, violating a precondition.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 97
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 97
successfully verified the action of new state 97 with the path: The last action `grasp(left_hand, shaker1)` is valid because all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the actions taken. The action is logical for progressing towards the goal state.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 98
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding the shaker, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 98 is invalid: Left hand is not holding the shaker, violating precondition.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 93
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 99
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 99
successfully verified the action of new state 99 with the path: The last action, `shake`, is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken. The action is a logical step towards achieving the goal state.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 95
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 100
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 100 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 101
[Attempt 1] Generating diagram encoding
Encoding invalid: Right hand status is incorrect; it should be holding Shot1 during cleaning.
[Attempt 2] Generating diagram encoding
Encoding invalid: Right hand status incorrectly updated to "holding shot1."
[Attempt 3] Generating diagram encoding
Diagram encoding is valid.
[Attempt 4] Generating diagram code
Diagram test failed: Preconditions for cleaning shot1 are not met: right hand is not holding shot1, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 101 is invalid: Preconditions for cleaning shot1 are not met: right hand is not holding shot1, and left hand is not empty.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 102
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 102
successfully verified the action of new state 102 with the path: The last action `leave(left_hand, shaker1)` is valid as it satisfies the precondition of the hand holding the container, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization are consistent and accurate. Although the action does not directly achieve the goal state, it does not hinder future progress towards it.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 103
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 103 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Number of valid nodes at depth 11 (3) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 11
Expanding state 97
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 104
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 104
successfully verified the action of new state 104 with the path: The last action `shake` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken from the initial state.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 99
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 105
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 105 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 106
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 106 is invalid: 
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 107
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 107 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 108
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 108
successfully verified the action of new state 108 with the path: The last action `grasp(right_hand, shot1)` is valid because all preconditions are satisfied: Shot1 was on the table, and the right hand was empty. The current state's description and visualization accurately reflect the effects of the actions taken, and all objects from the initial state are present. The state is consistent with the goal of preparing the cocktails, as Shaker1 contains cocktail1, moving towards the goal state.
Expanding state 102
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 109
[Attempt 1] Generating diagram encoding
Encoding invalid: Shaker1 status incorrectly changed from "clear" to "not clear."
[Attempt 2] Generating diagram encoding
Diagram encoding is valid.
[Attempt 3] Generating diagram code
Successfully generated & tested diagram for state 109
successfully verified the action of new state 109 with the path: The action `grasp(left_hand, shaker1)` is valid because all preconditions are met: shaker1 is on the table, and the left hand is empty. The effects of the action are correctly reflected in the current state, where the left hand is holding shaker1. The natural language description and visualization of the current state are consistent with the actions taken, and all objects from the initial state are present. The action is a necessary step towards achieving the goal state, even though it does not directly achieve it.
attempt number 2 for getting child states (temp = 0.5)
created the 2th child state (temp = 0.5)
Getting diagram of state 110
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Hand is not holding the shaker, violating preconditions.
Reached maximum attempts without a fully valid diagram.
Child state 110 is invalid: Hand is not holding the shaker, violating preconditions.
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 111
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Action does not directly progress towards the goal state.
Reached maximum attempts without a fully valid diagram.
Child state 111 is invalid: Action does not directly progress towards the goal state.
Number of valid nodes at depth 12 (3) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 12
Expanding state 104
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 112
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 112 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 113
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 113
successfully verified the action of new state 113 with the path: The action `(grasp(right_hand, shot1))` is valid because all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The current state's natural language description and visualization accurately represent the sequence of actions taken, and all objects from the initial state are present and correctly depicted.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 114
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: The action places the cocktail in shot3, which is not part of the goal state requirements.
Reached maximum attempts without a fully valid diagram.
Child state 114 is invalid: The action places the cocktail in shot3, which is not part of the goal state requirements.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 115
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 115 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Expanding state 108
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 116
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 116 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 117
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is already empty, violating the precondition that it contains a beverage.
Reached maximum attempts without a fully valid diagram.
Child state 117 is invalid: Shot1 is already empty, violating the precondition that it contains a beverage.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 118
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 118 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 119
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 119
successfully verified the action of new state 119 with the path: The last action `leave(left_hand, shaker1)` is valid because the precondition (left hand holding shaker1) is satisfied, and the effects (shaker1 on the table, left hand empty) are correctly updated in the current state. The natural language description and visualization of the current state are consistent with the sequence of actions taken, and all objects from the initial state are present.
Expanding state 109
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 120
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 120 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 121
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 121 is invalid: 
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 122
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 122
successfully verified the action of new state 122 with the path: The last action `leave(left_hand, shaker1)` is valid as the precondition is met (left hand is holding shaker1), and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken. All objects from the initial state are present in the current state's visualization.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 123
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 123 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
Number of valid nodes at depth 13 (3) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 13
Expanding state 113
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 124
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 124 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 125
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 125 is invalid: Left hand is not empty, violating precondition.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 126
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Action places cocktail in wrong shot, not aligning with goal state.
Reached maximum attempts without a fully valid diagram.
Child state 126 is invalid: Action places cocktail in wrong shot, not aligning with goal state.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 127
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 127 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
Expanding state 119
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 128
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding the shaker, and Shot1 is not clean.
Reached maximum attempts without a fully valid diagram.
Child state 128 is invalid: Left hand is not holding the shaker, and Shot1 is not clean.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 129
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 129
State 129 failed the action path verification test: The last action `leave(right_hand, shot1)` is valid in terms of preconditions and effects, but it does not progress towards the goal state. The current state description and visualization are accurate, but the action does not help achieve the goal of filling `shot1` and `shot2` with cocktails. Therefore, the action is not logical for achieving the goal state.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 130
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shaker1, and shot1 is not clean.
Reached maximum attempts without a fully valid diagram.
Child state 130 is invalid: Left hand is not holding shaker1, and shot1 is not clean.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 131
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 131
successfully verified the action of new state 131 with the path: The last action `grasp(left_hand, shaker1)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The current state's natural language description and visualization are consistent with the sequence of actions taken and accurately represent the status of all objects.
Expanding state 122
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 132
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 132
successfully verified the action of new state 132 with the path: The last action `grasp(left_hand, shaker1)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The current state's natural language description and visualization are consistent with the sequence of actions taken. Although the action does not directly achieve the goal, it is a logical step towards it.
attempt number 2 for getting child states (temp = 0.5)
created the 2th child state (temp = 0.5)
Getting diagram of state 133
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for holding the shaker and shot cleanliness are violated.
Reached maximum attempts without a fully valid diagram.
Child state 133 is invalid: Preconditions for holding the shaker and shot cleanliness are violated.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 134
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Hand1 is not holding shot1, violating the precondition.
Reached maximum attempts without a fully valid diagram.
Child state 134 is invalid: Hand1 is not holding shot1, violating the precondition.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 135
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for pouring are not met: left hand not holding shaker, Shot1 not clean.
Reached maximum attempts without a fully valid diagram.
Child state 135 is invalid: Preconditions for pouring are not met: left hand not holding shaker, Shot1 not clean.
Number of valid nodes at depth 14 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 14
Expanding state 131
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 136
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring from the shaker.
Reached maximum attempts without a fully valid diagram.
Child state 136 is invalid: Shot1 is not clean, violating the precondition for pouring from the shaker.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 137
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating the precondition for cleaning shot1.
Reached maximum attempts without a fully valid diagram.
Child state 137 is invalid: Left hand is not empty, violating the precondition for cleaning shot1.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 138
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 138 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 139
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is already empty, violating the precondition that it contains a beverage.
Reached maximum attempts without a fully valid diagram.
Child state 139 is invalid: Shot1 is already empty, violating the precondition that it contains a beverage.
Expanding state 132
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 140
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 140 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 141
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot1, violating a precondition.
Reached maximum attempts without a fully valid diagram.
Child state 141 is invalid: Left hand is not holding shot1, violating a precondition.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 142
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 142 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 143
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 143 is invalid: 
Number of valid nodes at depth 15 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 14
Expanding nodes at depth 14
Expanding state 131
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 144
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 144 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 145
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition for cleaning shot1.
Reached maximum attempts without a fully valid diagram.
Child state 145 is invalid: Left hand is not empty, violating precondition for cleaning shot1.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 146
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 146 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 147
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 147
State 147 failed the action path verification test: The last action `leave(right_hand, shot1)` is valid as it meets the preconditions and its effects are correctly reflected in the current state. However, the current state does not achieve the goal state, and the sequence of actions does not seem to be progressing towards the goal state effectively. The natural language description, diagram encoding, and visualization are consistent and accurate, but the action does not bring us closer to the goal state.
Expanding state 132
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 148
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring from shaker to shot.
Reached maximum attempts without a fully valid diagram.
Child state 148 is invalid: Shot1 is not clean, violating the precondition for pouring from shaker to shot.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 149
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for cleaning shot1 are not met: right hand is not holding shot1, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 149 is invalid: Preconditions for cleaning shot1 are not met: right hand is not holding shot1, and left hand is not empty.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 150
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 150 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 151
[Attempt 1] Generating diagram encoding
Encoding invalid: Right hand status incorrectly updated; it should be empty after cleaning.
[Attempt 2] Generating diagram encoding
Encoding invalid: Right hand status incorrectly updated; it should be empty.
[Attempt 3] Generating diagram encoding
Encoding invalid: 
[Attempt 4] Generating diagram encoding
Encoding invalid: Right hand status incorrectly updated to "holding cleaner" instead of "empty".
[Attempt 5] Generating diagram code
Diagram test failed: Preconditions for cleaning shot1 are not met; right hand is not holding shot1, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 151 is invalid: Preconditions for cleaning shot1 are not met; right hand is not holding shot1, and left hand is not empty.
Number of valid nodes at depth 15 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 14
Expanding nodes at depth 14
Expanding state 131
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 152
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 152 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 153
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition for cleaning shot1.
Reached maximum attempts without a fully valid diagram.
Child state 153 is invalid: Left hand is not empty, violating precondition for cleaning shot1.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 154
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 154
successfully verified the action of new state 154 with the path: The last action `leave(right_hand, shot1)` is valid because the precondition (right hand holding shot1) is satisfied, and the effects are correctly reflected in the current state. The current state's natural language description, diagram encoding, and visualization are accurate and consistent with the sequence of actions taken. All objects from the initial state are present in the current state's visualization.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 155
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 155 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
Expanding state 132
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 156
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 156 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 157
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 157 is invalid: 
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 158
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 158 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 159
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot1, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 159 is invalid: Left hand is not holding shot1, violating precondition.
Number of valid nodes at depth 15 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 15
Expanding state 154
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 160
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 160 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 161
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for cleaning shot1 are not met (hands not in correct state).
Reached maximum attempts without a fully valid diagram.
Child state 161 is invalid: Preconditions for cleaning shot1 are not met (hands not in correct state).
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 162
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 162 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 163
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for cleaning shot1 are not met: hands are not in the correct state.
Reached maximum attempts without a fully valid diagram.
Child state 163 is invalid: Preconditions for cleaning shot1 are not met: hands are not in the correct state.
Number of valid nodes at depth 16 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 15
Expanding nodes at depth 15
Expanding state 154
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 164
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 164 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 165
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for cleaning shot1 are not met (hands not in correct state).
Reached maximum attempts without a fully valid diagram.
Child state 165 is invalid: Preconditions for cleaning shot1 are not met (hands not in correct state).
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 166
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 166 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 167
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not holding shot1, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 167 is invalid: Right hand is not holding shot1, and left hand is not empty.
Number of valid nodes at depth 16 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 15
Expanding nodes at depth 15
Expanding state 154
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 168
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 168
successfully verified the action of new state 168 with the path: The last action `grasp(right_hand, shot1)` is valid as all preconditions are met, and the effects are correctly updated in the current state. The action is a necessary step towards achieving the goal state, even though it does not directly achieve it. The natural language description, diagram encoding, and visualization of the current state are consistent and accurate.
attempt number 2 for getting child states (temp = 0.5)
created the 2th child state (temp = 0.5)
Getting diagram of state 169
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 169 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 170
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 170
State 170 failed the action path verification test: The last action `leave(left_hand, shaker1)` is valid as it satisfies the preconditions and correctly updates the state. However, the current state does not achieve the goal state, as the cocktails are not in the shots. The sequence of actions needs to continue to reach the goal state. The natural language description and visualization are accurate, but the goal is not yet achieved.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 171
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 171 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Number of valid nodes at depth 16 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 16
Expanding state 168
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 172
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 172 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 173
[Attempt 1] Generating diagram encoding
Encoding invalid: Shot1 status incorrectly marked as "clear" instead of "not clear".
[Attempt 2] Generating diagram encoding
Diagram encoding is valid.
[Attempt 3] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 173 is invalid: 
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 174
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 174 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 175
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating the precondition for cleaning shot1.
Reached maximum attempts without a fully valid diagram.
Child state 175 is invalid: Left hand is not empty, violating the precondition for cleaning shot1.
Number of valid nodes at depth 17 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 16
Expanding nodes at depth 16
Expanding state 168
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 176
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating preconditions for pouring.
Reached maximum attempts without a fully valid diagram.
Child state 176 is invalid: Shot1 is not clean, violating preconditions for pouring.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 177
[Attempt 1] Generating diagram encoding
Encoding invalid: Shot1 status incorrectly marked as "clear" instead of "not clear."
[Attempt 2] Generating diagram encoding
Diagram encoding is valid.
[Attempt 3] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 177 is invalid: 
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 178
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 178 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 179
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating the precondition for cleaning shot1.
Reached maximum attempts without a fully valid diagram.
Child state 179 is invalid: Left hand is not empty, violating the precondition for cleaning shot1.
Number of valid nodes at depth 17 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 16
Expanding nodes at depth 16
Expanding state 168
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 180
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 180
successfully verified the action of new state 180 with the path: The last action `leave(right_hand, shot1)` is valid because the precondition (right hand holding shot1) is satisfied, and the effects are correctly updated in the current state. The current state's natural language description and visualization are consistent with the sequence of actions taken, and all objects from the initial state are present. The action does not prevent progress towards the goal state.
attempt number 2 for getting child states (temp = 0.5)
created the 2th child state (temp = 0.5)
Getting diagram of state 181
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 181 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 182
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating the precondition for cleaning shot1.
Reached maximum attempts without a fully valid diagram.
Child state 182 is invalid: Left hand is not empty, violating the precondition for cleaning shot1.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 183
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 183 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
Number of valid nodes at depth 17 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 17
Expanding state 180
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 184
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 184 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 185
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 185 is invalid: 
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 186
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 186 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 187
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for cleaning shot1 are not met: right hand is not holding shot1, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 187 is invalid: Preconditions for cleaning shot1 are not met: right hand is not holding shot1, and left hand is not empty.
Number of valid nodes at depth 18 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 17
Expanding nodes at depth 17
Expanding state 180
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 188
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 188 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 189
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 189 is invalid: 
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 190
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 190 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 191
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not holding shot1, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 191 is invalid: Right hand is not holding shot1, and left hand is not empty.
Number of valid nodes at depth 18 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 17
Expanding nodes at depth 17
Expanding state 180
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 192
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 192 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 193
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding Shot1, violating a precondition.
Reached maximum attempts without a fully valid diagram.
Child state 193 is invalid: Left hand is not holding Shot1, violating a precondition.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 194
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 194 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 195
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for cleaning shot1 are not met (hands not in correct state).
Reached maximum attempts without a fully valid diagram.
Child state 195 is invalid: Preconditions for cleaning shot1 are not met (hands not in correct state).
Number of valid nodes at depth 18 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 17
Expanding nodes at depth 17
Expanding state 180
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 196
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 196 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 197
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for cleaning shot1 are not met: right hand is not holding shot1, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 197 is invalid: Preconditions for cleaning shot1 are not met: right hand is not holding shot1, and left hand is not empty.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 198
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 198 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 199
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 199 is invalid: 
Number of valid nodes at depth 18 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 17
Expanding nodes at depth 17
Expanding state 180
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 200
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring.
Reached maximum attempts without a fully valid diagram.
Child state 200 is invalid: Shot1 is not clean, violating the precondition for pouring.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 201
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 201
State 201 failed the action path verification test: The last action `leave(left_hand, shaker1)` is valid in terms of preconditions and effects, but it does not help achieve the goal state of having the cocktails in the shots. The current state's natural language description and visualization are accurate, but the action does not progress towards the goal. Therefore, the action is not logical for achieving the goal state.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 202
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 202 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 203
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not holding shot1, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 203 is invalid: Right hand is not holding shot1, and left hand is not empty.
Number of valid nodes at depth 18 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 16
Expanding nodes at depth 16
Expanding state 168
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 204
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 204 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 205
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating preconditions for cleaning shot1.
Reached maximum attempts without a fully valid diagram.
Child state 205 is invalid: Left hand is not empty, violating preconditions for cleaning shot1.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 206
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating preconditions for pouring.
Reached maximum attempts without a fully valid diagram.
Child state 206 is invalid: Shot1 is not clean, violating preconditions for pouring.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 207
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Action does not align with goal state requirements for Shot1 and Shot2.
Reached maximum attempts without a fully valid diagram.
Child state 207 is invalid: Action does not align with goal state requirements for Shot1 and Shot2.
Number of valid nodes at depth 17 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 16
Expanding nodes at depth 16
Expanding state 168
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 208
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 208 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 209
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 209 is invalid: Left hand is not empty, violating precondition.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 210
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 210 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 211
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is already empty, violating the precondition that it contains a beverage.
Reached maximum attempts without a fully valid diagram.
Child state 211 is invalid: Shot1 is already empty, violating the precondition that it contains a beverage.
Number of valid nodes at depth 17 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 15
Expanding nodes at depth 15
Expanding state 154
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 212
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 212 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 213
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition for cleaning shot1.
Reached maximum attempts without a fully valid diagram.
Child state 213 is invalid: Left hand is not empty, violating precondition for cleaning shot1.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 214
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 214 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 215
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not holding shot1, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 215 is invalid: Right hand is not holding shot1, and left hand is not empty.
Number of valid nodes at depth 16 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 15
Expanding nodes at depth 15
Expanding state 154
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 216
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 216 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 217
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for cleaning shot1 are not met: right hand is not holding shot1, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 217 is invalid: Preconditions for cleaning shot1 are not met: right hand is not holding shot1, and left hand is not empty.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 218
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 218 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 219
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 219
successfully verified the action of new state 219 with the path: The last action `grasp(right_hand, shot1)` is valid because all preconditions are met: shot1 is on the table, and the right hand is empty. The effects are correctly updated in the current state, where the right hand holds shot1. The action logically progresses towards the goal state by preparing to pour the cocktail into shot1. The natural language description, diagram encoding, and visualization are consistent and accurate.
Number of valid nodes at depth 16 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 16
Expanding state 219
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 220
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring into it.
Reached maximum attempts without a fully valid diagram.
Child state 220 is invalid: Shot1 is not clean, violating the precondition for pouring into it.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 221
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition for cleaning shot1.
Reached maximum attempts without a fully valid diagram.
Child state 221 is invalid: Left hand is not empty, violating precondition for cleaning shot1.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 222
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 222
successfully verified the action of new state 222 with the path: The last action `leave(left_hand, shaker1)` is valid because the precondition (left hand holding shaker1) is satisfied, and the effects (shaker1 on the table, left hand empty) are correctly reflected in the current state. The natural language description and visualization of the current state are consistent with the sequence of actions taken, and all objects from the initial state are present in the visualization.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 223
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 223 is invalid: 
Number of valid nodes at depth 17 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 17
Expanding state 222
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 224
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for pouring from shaker to shot are not met.
Reached maximum attempts without a fully valid diagram.
Child state 224 is invalid: Preconditions for pouring from shaker to shot are not met.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 225
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 225
successfully verified the action of new state 225 with the path: The last action `grasp(left_hand, shaker1)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description and visualization are accurate, with all objects from the initial state present. The action is logical, though the goal state is not yet achieved.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 226
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 226 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 227
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 227
successfully verified the action of new state 227 with the path: The last action `clean-shot(shot1, cocktail1, right_hand, left_hand)` is valid as all preconditions are satisfied, and the effects are correctly reflected in the current state. The current state's natural language description and visualization are accurate, with all objects correctly represented according to the sequence of actions taken.
Number of valid nodes at depth 18 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 18
Expanding state 225
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 228
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 228 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 229
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 229 is invalid: 
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 230
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
Reached maximum attempts without a fully valid diagram.
Child state 230 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail into it.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 231
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 231 is invalid: 
Expanding state 227
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 232
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is holding shot1 instead of the shaker, violating the precondition.
Reached maximum attempts without a fully valid diagram.
Child state 232 is invalid: Right hand is holding shot1 instead of the shaker, violating the precondition.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 233
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 233
State 233 failed the action path verification test: The last action `clean-shot(shot1, cocktail1, right_hand, left_hand)` is invalid because the precondition that `shot1` was previously used with a beverage is not satisfied. The current state's natural language description and visualization are consistent with the effects of the action, but the action itself is not valid, and it does not contribute to achieving the goal state.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 234
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not empty, violating precondition for grasping shaker1.
Reached maximum attempts without a fully valid diagram.
Child state 234 is invalid: Right hand is not empty, violating precondition for grasping shaker1.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 235
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 235
State 235 failed the action path verification test: The last action `clean-shot(shot1, cocktail1, right_hand, left_hand)` is invalid because `shot1` was not previously used with a beverage, violating a precondition. The current state's description and visualization are otherwise accurate, but the action itself is not logical or valid.
Number of valid nodes at depth 19 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 18
Expanding nodes at depth 18
Expanding state 225
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 236
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 236 is invalid: 
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 237
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 237 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 238
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 238
successfully verified the action of new state 238 with the path: The last action `leave(right_hand, shot1)` is valid as the precondition is met (right hand is holding shot1), and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken. The action does not prevent progress towards the goal state.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 239
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 239 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
Expanding state 227
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 240
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not holding the shaker as required by the precondition.
Reached maximum attempts without a fully valid diagram.
Child state 240 is invalid: Right hand is not holding the shaker as required by the precondition.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 241
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 241
successfully verified the action of new state 241 with the path: The last action `grasp(left_hand, shaker1)` is valid as all preconditions are met, and the effects are correctly updated in the current state. The current state accurately reflects the sequence of actions taken, and the visualization is consistent with the natural language description and diagram encoding.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 242
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not holding the shaker, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 242 is invalid: Right hand is not holding the shaker, violating precondition.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Number of valid nodes at depth 19 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 19
Expanding state 238
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 243
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 243 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 244
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 244 is invalid: 
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 245
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot1 is not clean, violating the precondition for pouring the cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 245 is invalid: Shot1 is not clean, violating the precondition for pouring the cocktail.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 246
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 246 is invalid: 
Expanding state 241
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 247
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 247
successfully verified the action of new state 247 with the path: The last action `pour-shaker-to-shot(cocktail1, shot1, left_hand, shaker1, l2, l1)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description and visualization of the current state accurately reflect the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 248
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 248 is invalid: 
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Number of valid nodes at depth 20 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 20
Expanding state 247
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 249
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for filling shot2 are not met: right hand is not holding shot2, left hand is not empty, and shot2 is not clean.
Reached maximum attempts without a fully valid diagram.
Child state 249 is invalid: Preconditions for filling shot2 are not met: right hand is not holding shot2, left hand is not empty, and shot2 is not clean.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 250
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for cleaning shot2 are not met: right hand is not holding shot2, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 250 is invalid: Preconditions for cleaning shot2 are not met: right hand is not holding shot2, and left hand is not empty.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 251
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 251
successfully verified the action of new state 251 with the path: The last action `grasp(right_hand, shot2)` is valid as all preconditions are met, and the effects are correctly updated in the current state. The natural language description and visualization of the current state are consistent with the sequence of actions taken. The action maintains the possibility of reaching the goal state.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 252
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not holding shot2, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 252 is invalid: Right hand is not holding shot2, and left hand is not empty.
Number of valid nodes at depth 21 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 21
Expanding state 251
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 253
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty; right hand status is incorrect in new state.
Reached maximum attempts without a fully valid diagram.
Child state 253 is invalid: Left hand is not empty; right hand status is incorrect in new state.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 254
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 254
State 254 failed the action path verification test: The last action `leave(right_hand, shot2)` is valid in terms of preconditions and effects, but it does not bring us closer to the goal state, as shot2 needs to contain cocktail2. The current state description and visualization are accurate, but the action does not help achieve the goal.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 255
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 255
successfully verified the action of new state 255 with the path: The last action `leave(right_hand, shot2)` is valid because the precondition (right hand holding shot2) is satisfied in the parent state, and the effects (shot2 on the table, right hand empty) are correctly reflected in the current state. The natural language description and visualization of the current state are consistent with the sequence of actions taken, and all objects from the initial state are present in the current state's visualization.
attempt number 4 for getting child states (temp = 1.1)
cannot access local variable 'num_attempts' where it is not associated with a value
Number of valid nodes at depth 22 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 22
Expanding state 255
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 256
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Preconditions for cleaning shot2 are not met: hands are not in the correct state.
Reached maximum attempts without a fully valid diagram.
Child state 256 is invalid: Preconditions for cleaning shot2 are not met: hands are not in the correct state.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 257
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 257
State 257 failed the action path verification test: The last action is valid, and the current state's description and visualization are accurate. However, the current state does not achieve the goal state because Shot2 is empty and does not contain cocktail2. Therefore, the sequence of actions does not lead to the goal state.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 258
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 258
successfully verified the action of new state 258 with the path: The last action `grasp(right_hand, shot2)` is valid as it satisfies all preconditions. The current state's natural language description and visualization are accurate and consistent with the sequence of actions taken. However, the action does not directly progress towards the goal state, but it does not violate any constraints.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 259
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 259
successfully verified the action of new state 259 with the path: The last action `leave(left_hand, shaker1)` is valid because the precondition (left hand holding shaker1) is satisfied in the parent state. The effects (shaker1 on the table, left hand empty) are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are consistent with the actions taken and accurately represent the state of all objects.
Number of valid nodes at depth 23 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 23
Expanding state 258
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 260
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition for cleaning shot2.
Reached maximum attempts without a fully valid diagram.
Child state 260 is invalid: Left hand is not empty, violating precondition for cleaning shot2.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 261
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not empty, violating precondition; visualization incorrectly shows right hand as empty.
Reached maximum attempts without a fully valid diagram.
Child state 261 is invalid: Right hand is not empty, violating precondition; visualization incorrectly shows right hand as empty.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 262
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 262
State 262 failed the action path verification test: The last action `leave(left_hand, shaker1)` is valid as its preconditions are met, and its effects are correctly reflected in the current state. However, the current state does not achieve the goal state because shot2 is not filled with cocktail2. The action sequence is valid, but the current state does not bring us closer to the goal.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 263
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not empty, violating precondition for fill-shot action.
Reached maximum attempts without a fully valid diagram.
Child state 263 is invalid: Left hand is not empty, violating precondition for fill-shot action.
Expanding state 259
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 264
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot2.
Reached maximum attempts without a fully valid diagram.
Child state 264 is invalid: Left hand is not holding shot2.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 265
[Attempt 1] Generating diagram encoding
Encoding invalid: The status of shot2 is incorrectly marked as "not clear" instead of "clear."
[Attempt 2] Generating diagram encoding
Diagram encoding is valid.
[Attempt 3] Generating diagram code
Successfully generated & tested diagram for state 265
State 265 failed the action path verification test: The last action `grasp(left_hand, shot2)` is valid as it satisfies all preconditions and its effects are correctly reflected in the current state. However, the current state does not progress towards the goal state because Shot2 is empty and needs to contain cocktail2. The natural language description and visualization of the current state are accurate, but the action does not help achieve the goal.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 266
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot2, violating the precondition.
Reached maximum attempts without a fully valid diagram.
Child state 266 is invalid: Left hand is not holding shot2, violating the precondition.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 267
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 267
successfully verified the action of new state 267 with the path: The last action `grasp(left_hand, shot2)` is valid because all preconditions are met: Shot2 is on the table, and the left hand is empty. The effects of the action are correctly updated in the current state. The natural language description and visualization of the current state are consistent with the sequence of actions taken. The action does not hinder progress towards the goal state.
Number of valid nodes at depth 24 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 24
Expanding state 267
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 268
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 268
successfully verified the action of new state 268 with the path: The last action `clean-shot(shot2, cocktail1, left_hand, right_hand)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the actions taken.
attempt number 2 for getting child states (temp = 0.5)
created the 2th child state (temp = 0.5)
Getting diagram of state 269
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot2 is not clean, violating the precondition for fill-shot.
Reached maximum attempts without a fully valid diagram.
Child state 269 is invalid: Shot2 is not clean, violating the precondition for fill-shot.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 270
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 270
successfully verified the action of new state 270 with the path: The last action is valid because all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the actions taken from the initial state.
attempt number 4 for getting child states (temp = 1.1)
created the 3th child state (temp = 1.1)
Getting diagram of state 271
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot2 is not clean, violating the precondition for filling.
Reached maximum attempts without a fully valid diagram.
Child state 271 is invalid: Shot2 is not clean, violating the precondition for filling.
Number of valid nodes at depth 25 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 25
Expanding state 268
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 272
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 272
successfully verified the action of new state 272 with the path: The last action `grasp(left_hand, shot2)` is valid as all preconditions are met, and the effects are correctly updated in the current state. The natural language description and visualization of the current state are consistent with the sequence of actions taken. All objects from the initial state are present in the current state's visualization.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 273
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot2 before filling.
Reached maximum attempts without a fully valid diagram.
Child state 273 is invalid: Left hand is not holding shot2 before filling.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 270
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 274
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 274
State 274 failed the action path verification test: The last action `fill-shot(shot2, ingredient1, left_hand, right_hand, dispenser1)` is invalid because the preconditions were not met: Shot2 was not empty and clean. The current state's natural language description, diagram encoding, and visualization are consistent, but the action taken to reach this state was invalid.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 275
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 275
State 275 failed the action path verification test: The last action `fill-shot(shot2, ingredient1, left_hand, right_hand, dispenser1)` is invalid because the precondition that shot2 must be empty is not satisfied. The current state's natural language description and visualization are accurate, except for the effects of the invalid action.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 276
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 276
State 276 failed the action path verification test: The last action is invalid because the preconditions for `fill-shot` are not met: shot2 is not empty or clean. The current state's natural language description and visualization are accurate, but the action does not logically progress towards the goal state.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 277
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 277
State 277 failed the action path verification test: The last action `fill-shot(shot2, ingredient1, left_hand, right_hand, dispenser1)` is invalid because it violates the precondition that shot2 must be empty and clean. The current state's natural language description and visualization are accurate, but the action does not logically progress towards the goal state.
Number of valid nodes at depth 26 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 26
Expanding state 272
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 278
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 278
State 278 failed the action path verification test: The last action `fill-shot(shot2, ingredient1, left_hand, right_hand, dispenser1)` is invalid because the precondition that shot2 must be empty is not satisfied. The current state's natural language description and visualization are accurate, but the action does not logically progress towards the goal state due to the unmet precondition.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 279
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 279
State 279 failed the action path verification test: The last action `fill-shot(shot2, ingredient1, left_hand, right_hand, dispenser1)` is invalid because the precondition that the shot must be empty and clean is not satisfied. Shot2 already contains ingredient1 and is not empty. The current state's description and visualization are accurate, but the action does not logically progress towards the goal state.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 280
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 280
successfully verified the action of new state 280 with the path: The last action `leave(left_hand, shot2)` is valid as it satisfies the precondition of the hand holding the container, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization are consistent with the sequence of actions taken. However, the goal state is not yet achieved, as Shot2 is still empty and needs to contain cocktail2. The action itself is logical and does not violate any constraints.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 281
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 281
State 281 failed the action path verification test: The last action `fill-shot(shot2, ingredient1, left_hand, right_hand, dispenser1)` is invalid because the preconditions are not met: shot2 is not empty and not clean. The current state's natural language description and visualization are accurate, but the action does not logically progress towards the goal state.
Number of valid nodes at depth 27 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 27
Expanding state 280
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 282
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot2, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 282 is invalid: Left hand is not holding shot2, violating precondition.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 283
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 283
successfully verified the action of new state 283 with the path: The last action `grasp(left_hand, shot2)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The action is a logical step towards achieving the goal state, even though it doesn't directly achieve it. The natural language description and visualization of the current state are consistent with the sequence of actions taken.
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 284
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 284
successfully verified the action of new state 284 with the path: The last action `grasp(right_hand, shot2)` is valid as all preconditions are met, and the effects are correctly updated in the current state. The current state's natural language description and visualization are consistent with the sequence of actions taken, and all objects from the initial state are present in the visualization.
Number of valid nodes at depth 28 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 28
Expanding state 283
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 285
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 285
successfully verified the action of new state 285 with the path: The last action `leave(left_hand, shot2)` is valid because the precondition (left hand holding shot2) is satisfied, and the effects are correctly reflected in the current state. The current state description and visualization are accurate, and all objects from the initial state are present. The action does not prevent progress toward the goal state.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 286
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding the shaker, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 286 is invalid: Left hand is not holding the shaker, violating precondition.
attempt number 4 for getting child states (temp = 1.1)
new action not unique
Expanding state 284
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 287
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 287
State 287 failed the action path verification test: The last action is invalid because the precondition that shot2 must be empty is not satisfied. The current state description and visualization are accurate, but the action does not logically progress towards the goal state due to this unmet precondition.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 288
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 288
successfully verified the action of new state 288 with the path: The last action `leave(right_hand, shot2)` is valid because the precondition (right hand holding `shot2`) is satisfied, and the effects are correctly updated in the current state. The current state's natural language description and visualization accurately reflect the sequence of actions taken, and all objects from the initial state are present. The action is a logical step towards achieving the goal state.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 289
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 289
State 289 failed the action path verification test: The last action `fill-shot(shot2, ingredient1, right_hand, left_hand, dispenser1)` is invalid because shot2 is not empty, violating the precondition for the action. The current state's description and visualization are inaccurate due to this invalid action.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 290
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 290
State 290 failed the action path verification test: The last action is invalid because the precondition that the shot must be empty and clean is not satisfied. Shot2 is not empty and not clean, violating the preconditions for the `fill-shot` action.
Number of valid nodes at depth 29 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 29
Expanding state 285
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 291
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 291
successfully verified the action of new state 291 with the path: The last action `grasp(left_hand, shot2)` is valid as it satisfies all preconditions, and its effects are correctly reflected in the current state. The current state's natural language description and visualization are consistent with the sequence of actions taken and accurately represent the status of all objects.
attempt number 2 for getting child states (temp = 0.5)
new action not unique
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 292
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Hand1 is not holding the shaker, violating the precondition.
Reached maximum attempts without a fully valid diagram.
Child state 292 is invalid: Hand1 is not holding the shaker, violating the precondition.
Expanding state 288
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 293
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 293 is invalid: 
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 294
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 294
successfully verified the action of new state 294 with the path: The last action `grasp(left_hand, shot2)` is valid as all preconditions are met in the parent state. The current state's description, diagram encoding, and visualization accurately reflect the effects of the action. The action does not directly achieve the goal state but maintains the possibility of reaching it with further actions.
attempt number 3 for getting child states (temp = 0.8)
new action not unique
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 295
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding the shaker.
Reached maximum attempts without a fully valid diagram.
Child state 295 is invalid: Left hand is not holding the shaker.
Number of valid nodes at depth 30 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 30
Expanding state 291
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 296
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 296
successfully verified the action of new state 296 with the path: The last action `leave(left_hand, shot2)` is valid because the precondition (left hand holding shot2) is satisfied, and the effects (shot2 on the table, left hand empty) are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.5)
created the 2th child state (temp = 0.5)
Getting diagram of state 297
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 297
State 297 failed the action path verification test: The last action `fill-shot(shot2, ingredient1, left_hand, right_hand, dispenser1)` is invalid because the precondition that shot2 must be empty is not satisfied. The current state's natural language description and visualization are accurate, but the action taken is not valid.
attempt number 3 for getting child states (temp = 0.8)
created the 2th child state (temp = 0.8)
Getting diagram of state 298
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 298
State 298 failed the action path verification test: The last action `fill-shot(shot2, ingredient1, left_hand, right_hand, dispenser1)` is invalid because the precondition that shot2 must be empty is not satisfied. The current state's natural language description and visualization are accurate, but the action does not logically progress towards the goal state.
attempt number 4 for getting child states (temp = 1.1)
created the 2th child state (temp = 1.1)
Getting diagram of state 299
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not holding the shaker, and left hand is not empty.
Reached maximum attempts without a fully valid diagram.
Child state 299 is invalid: Right hand is not holding the shaker, and left hand is not empty.
Expanding state 294
attempt number 1 for getting child states (temp = 0.2)
created the 1th child state (temp = 0.2)
Getting diagram of state 300
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 300
State 300 failed the action path verification test: The last action `leave(left_hand, shot2)` is valid, but the current state does not progress towards the goal state because shot2 is not containing cocktail2. The natural language description, diagram encoding, and visualization are consistent, but the goal state is not achievable from the current state.
attempt number 2 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 301
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 301
State 301 failed the action path verification test: The last action `leave(left_hand, shot2)` is valid as it satisfies the preconditions and correctly updates the state. However, the current state does not achieve the goal state, and there is no clear path to reach the goal state from the current state because shot2 is empty and needs to contain cocktail2.
attempt number 3 for getting child states (temp = 0.8)
created the 1th child state (temp = 0.8)
Getting diagram of state 302
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 302
State 302 failed the action path verification test: The last action `leave(left_hand, shot2)` is valid in terms of preconditions and effects, but it does not progress towards the goal state of having shot2 contain cocktail2. The current state description and visualization are accurate, but the action does not help achieve the goal. Therefore, the action is not logical for achieving the goal state.
attempt number 4 for getting child states (temp = 1.1)
created the 1th child state (temp = 1.1)
Getting diagram of state 303
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 303
State 303 failed the action path verification test: The last action `leave(left_hand, shot2)` is valid in terms of preconditions and effects, but it does not help achieve the goal state, as shot2 remains empty instead of containing cocktail2. The current state's natural language description and visualization are accurate, but the action does not progress towards the goal.
Number of valid nodes at depth 31 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 31
Generated max number of children! Max_id limit reached.
search parameters are: {'Child_initial_temp': 0.2, 'Beam_width': 4, 'Max_child_attempts': 4, 'Max_branching': 3, 'Child_temp_incr': 0.3, 'Max_child_temp': 1.1, 'Max_diag_attempts': 4, 'Max_id': 300, 'Max_depth': 100, 'max_retries': 0, 'state_backtracking_limit': 4}
Reached maximum number of retries.
